2nd Edition Forgotten Realms Game-Stuff



Essentials & Accessories

Forgotten Realms: Campaign Setting Forgotten Realms: Campaign Setting
The birth of the Realms! If you plan to plane-shift your players to the lands of the Forgotten Realms, or just want to know where in the heck you are playing, this is the box for you!

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Forgotten Realms Interactive Atlas
Forgotten Realms Interactive Atlas
The world of Faerun on CD-Rom! Maps of the Forgotten Realms, its cities and famous places, right at your hand and in your computer!

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Forgotten Realms Adventures Forgotten Realms Adventures
The book that bridged the span from the rules of 1st edition Forgotten Realm to 2nd edition! Complete with the first descriptions of unique spells, the human Gods of the realms, and city-descriptions and maps rarely seen better since! A must for especially DM's!

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Players Guide to the Forgotten Realms Players Guide to the Forgotten Realms
A useful guide to the expanding world of 2nd edition Forgotten Realms. Contains lots of information for first-time realms-farers and will guide them safely into the realms!

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Forgotten Realms Atlas Forgotten Realms Atlas
If you are playing i the world of Forgotten Realms, you can't possible do without this book, featuring maps of the world of Toril and facts about many interesting cities and places.

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Faiths & Avatars
Faiths & Avatars
The whole pantheon of the Forgotten Realms is in your hands, including gods dead and buried in the astral plane centuries ago. A must for hardcore priest-players !

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Powers & Pantheons
Powers & Pantheons
The forgotten Mulhorandi patheons and the Gods from Chult & Unther are here to enlight mankind! Read about the gods from far places & dimensions.

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Demihuman Deities
Demihuman Deities
And now, Gods from all the Demihuman Pantheons appear completely described! Elven, Orcish and Dwarven Gods are ready to sneak into your campaign.

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Wizards & Rogues of the Realms Wizards & Rogues of the Realms
Have you ever thought of learning the Art of magic among the Red Wizard of Thay, or joining the Fire Knives if their underground war against Cormyr? If yes, then check this booklet.

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Warriors & Priests of the Realms Warriors & Priests of the Realms
Let your character become one of the famous warriors of the Realms. One of them read and sung about! Or, join the famous local temple, and become a member of the clergy in their battle for, or against, evil!

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Demihumans of the Realms Demihumans of the Realms
Elves, Dwarves, Halflings, Gnomes and more. In the realms they often differ from their counterparts in other worlds. But by the help of this booklet, you can give them that special flavour that tells they are from the Realms!

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Giantcraft Giantcraft
The booklet for those who enjoy playing among giants. Build on the Twilight Giants Trilogy, it features facts about every aspect of the Giants' life, and new ideas for when Giants do battle (I myself is very fond of the Human-Hero-Ball Manoveur!).

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Secrets of the Magister Secrets of the Magister
As the Chosen are the minions of Mystra, so is the Magister the chosen of Azuth, God of Mages. The leading mage of the world, the Magister has never been much for sharing secrets...until now!

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The Drow of the Underdark The Drow of the Underdark
A guide nobody should be without. Detailed explanation about the life, feuding, social life, magic and mentality (a dangerous subject to explore!) of the wicked and highly dangerous Drows of the Underdark.

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The Seven Sisters The Seven Sisters
The Seven Sisters are all some of the famous Chosen of Mystra! Each one possesses unique abilities and powers. Learn what takes these mysteriously women through their immortal lives and what spells only the sisters, from The Simbul to Storm Silverhand have knowledge of!

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Pirates of the Fallen Stars Pirates of the Fallen Stars
Ship to ship battle, pirating magic and ghostships! Thats just some of the things you will enjoy on an adventure among the Pirates of the Fallen Stars. Read the book, assemple you ship and crack crew and go pirating or pirate hunting!

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Heroes' Lorebook Heroes' Lorebook
Drizzt, Elminster, Alias, all your heroes from the Forgotten Realms Novels are in your hands! Shall they pop up in your own campaigns? You are the master, you own the book, you decide!

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Villians' Lorebook Villians' Lorebook
Here they are, every one of the infamous villians from the Forgotten Realms Novels. Some of them have ended their career, but others has just only begun their evil plots!

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Cloak & Dagger Cloak & Dagger
Some of the secret societies of the Realms wants money, some wants power, some revenge, and a few wants totally destruction! See the goals of the hidden societies, and plan your adventure in their world!

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The Code of the Harpers The Code of the Harpers
Founded by Elminster hundreds of years ago, the Harpers fight for the common good of the world. Some may call them meddlers, but the Code of the Harpers has many times saved rich and poor and even the world a few times!

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Cult of the Dragon Cult of the Dragon
They worship Dead Dragons and are waiting for the day when Dragonliches shall rule the world! Look into the dark secrets of this highly evil organization which isn't even tolerated by the Zhentarim!

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Draconomicon Draconomicon
Dragons are among the most fabolous creatures of the Realms, thats for sure! Learn how to add spice to a rare dragon-encounter (be it with a Metallic or Chromatic dragon!) and make it a meeting the players will never forget.

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Pages From the Mages Pages From the Mages
Mage have no fear, your spells are here!! The greatest spellbook of the realms is in your hands, lots of new spells including some unique ones from the famous wizards like The Simbul, Elminster, Blackstaff, Manshoon and more!

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Prayers From the Faithful Prayers From the Faithful
A Cleric shall honor is god, and the god shall bestow his power to the Cleric! Now there are more power to bestow! Lots of new prayers including unique ones from many different religions.

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Elminster's Ecologies Elminster's Ecologies
Friends of the old sage have assembled these descriptions of flora, fauna and monsters in some of the little known regions of the Heartlands! Hear about the wet seasons of Anauroch, the Black Dragons of the Vast Swamps and the glorious past of the Goblin Tribes of Goblin Marches!

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Elminster's Ecologies Appendix 1 Elminster's Ecologies Appendix 1
What happend in the past in the area now known as Battle of the Bones? Are there Ghosts at the Hill of Lost Souls? Elminster's friends will provide you with a complete descriptions of the area, as they themselves saw it!

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Elminster's Ecologies Appendix 2 Elminster's Ecologies Appendix 2
Journey with the people who know the way and visit new places like the Troll-haunted High Moor and the mysteriously Serpent Hill!

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Drizzt Do'Urdens Guide to the Underdark Drizzt Do'Urdens Guide to the Underdark
Get your share from the well of knowledge about the Underdark, from the best known Drow himself, Drizzt Do'Urden. Hear about the countless races who call the Underdark their home!

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Skullport Skullport
A guide to this famous brewing pot of intrigues and illegal trade on the brink of Undermountain, and beneath the City of Splendor. Learn how to blend in among the many different races which lives in this shadow-city of Waterdeep.

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Calimport Calimport
The largest city in the Realms, where more than 2 million souls work, scheme, love and kill. Learn the intrigues, learn who rule and learn how to join the powerful thieves guilds and change the rules!

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Empires of the Shining Sea Empires of the Shining Sea
Pack your gear and travel south. Visit the mighty desert-empire of Calimsham, and afterwards you shall travel further south and visit the other empires on the shores of the Shining Sea.

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Lands of Intrigue Lands of Intrigue
If you search for intrigues and backstabbing mentality, then visit the lands down south of the Sword Coast. Learn about revolting Tethyr, the intrigue ladden country of Anm, and even of the little-known country of Erlkazar in Tethyr's backwater which you can expand yourself!

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The City of Ravens Bluff The City of Ravens Bluff
The official guide to Who's who in The Living City! The City players all over the world have helped to build... and still are! After seing what they've made, you might join in yourself!

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Sea of Fallen Stars Sea of Fallen Stars
Go adventuring beneath the waves of the Sea of the Fallen Stars. Swim through the waters and encounter adventures and creatures given life by The Threat from the Sea Trilogy

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Cormanthyr: Empire of the Elves Cormanthyr: Empire of the Elves (Arcane Age)
Visit the Elven kingdom of Cormanthyr once situated where the dalelands now lies. Journey thorugh the mighty forests, and perhaps you are even allowed to catch a glimpse of the fabled city of Myth Drannor!

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Aurora's Whole Realms Catalog Aurora's Whole Realms Catalog
What can be bought can also be sold, and Aurora's has most thing for the daily use in her catalog, plus a lot of things which sure can come in handy for every adventurer.

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Volo's Guide to Baldurs Gate II Volo's Guide to Baldurs Gate II
The famous city at the Sword Coast, known from countless tales and from the games of the same name. The famous Volo will now reveal what's fact, what's fiction, and what's only in your imagination!

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Volo's Guide to Cormyr Volo's Guide to Cormyr
The famous gazetter has chosen to write about the Forest Kingdom, oldest of the present kingdoms and under the legency of the Purple Dragon!

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Volo's Guide to the Dalelands Volo's Guide to the Dalelands
This time Volo has made the (most of the time) peaceful Dalelands the target of his travel-descriptions, but by some reason he felt compelled to leave our Shadowdale!?

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Volo's Guide to the North Volo's Guide to the North
The Savage North as travellers call it. The welltravelled Volo has decided to visit it and see if it is so... but will he find something he can recommend?

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Volo's Guide to the Sword Coast Volo's Guide to the Sword Coast
To travel along the Sword Coast is dirty work, from hot Calimsham to cold Neverwinter! Perpaps the greatest gazetteer of them all can recommend an inn along the way?

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Volo's Guide to Waterdeep Volo's Guide to Waterdeep
Waterdeep, City of Splendors! No other city can boast such adventures as can be found here. Volo will tell you, and perhaps introduce the great festhall, secretly run by Dopplegangers!?

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Volo's Guide to All Things Magical Volo's Guide to All Things Magical
Always peeking into odd corners, the traveller has this time written a volume about the magics of Faerun and how to create them! We only get to see the revised version, as a few powerful mages appeared to have a little talk with the author before it was published!

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Monstrous Compendium : Forgotten Realms Monstrous Compendium : Forgotten Realms (MC3)
There are some monsters who only exists in the realms, or where first discovered there This were the first to bring them into the light, and for some of them, still the only place to find them!

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Monstrous Compendium : Forgotten Realms II Monstrous Compendium : Forgotten Realms II (MC11)
Yet more monsters only found, or origniated in, the Forgotten Realms! Among them are the dinosauric Saurials, whom perhaps are much like humans but got special qualities of their own!

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Monstrous Compendium : Kara-Tur Monstrous Compendium : Kara-Tur (MC6)
Perhaps the layout of the far east is little described, but they do have a few monsters not seen anywhere else in the realms, and here they are!

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Monstrous Compendium : Al-Qadim Monstrous Compendium : Al-Qadim (MC13)
The world of Al-Qadim, before it became a part of the Forgotten Realms under the name of Zakhara, hosted several unique monsters! Those where revealed in this booklet!

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The Elves of Evermeet The Elves of Evermeet
The island of Evermeet is the last refuge of the Elven people. This haven is guarded by fierce monsters, godlike magic, and the powerful queen of the Elves. The precortions are mighty, but the enemies are countless, for the riches of the island is legendary.

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The North The North: Guide to the Savage Frontier
The Savage North, a world where civilization still hasn't gotten a complete hold. Visit the barbarian lands where Giants, Trolls and Dwarves still live as they have done for a thousand years!

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Cormyr Cormyr
The oldest and most powerful kingdom of the Heartlands. The land of the Purple Dragon is always beset by enemies, both from afar and from within!

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The Moonsea The Moonsea
The Moonsea lies of the brink to a wild and sparsely civilized world. What lies on its shores, and what dangers does lurk in its depths?

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City of Splendors City of Splendors
Learn why they call Waterdeep the City of Splendors! Home to famous heroes and villians, it is a place for adventure. Jump across the roofs of Adventureres Quarters and crawl through the City of the Dead, all in this campaign setting.

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Spellbound Spellbound
A campign accessory that takes you through some of the magical kingdoms of Faerun! From Rashemen, home of the powerful witches and mighty Berserkers, to Thay, ruled by the dreaded Red Wizards you travel, learning everything you need to know for mounting a campaign in these areas of the Realms.

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Netheril: Empire of Magic Netheril: Empire of Magic (Arcane Age)
The ancient realm of Netheril whose craft in magic reached hithero unknown heights thousands of years ago among flying cities and other magical wonders. But what was their strength also that also became their downfall as the realm was shattered and since then only known as magical debris.

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Vilhon Reach Vilhon Reach
South of the heartlands lie the Vilhon Reach. Travel there and learn the ways of the Turmish traders and the warriors of Chondath. Places where the cradle of civilization was build.

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The Ruins of Myth Drannor The Ruins of Myth Drannor
Myth Drannor! Once home of the Elven nation, its now only a city of ruins in the middle of the Dalelands! From near and far it has drawn adventureres, seeking for its legendary treasures, but most find their dead among the demons and other monsters that now inhabit its streets and ruins!

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The Dalelands The Dalelands (FRS1)
One of the best sources of Realmslore, this book deals with the both wild and civilized part of the realms, the Dalelands. Read about the famous dales were people live their loves and fight to protect the same against both invaders and old lingering magic.

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The Ruins of Undermountain The Ruins of Undermountain
Travel beneath the city of Waterdeep and brave the greatest dungeonsystem know to the surface world, commonly known as "The greatest graveyard of Faerun (as Elminster quotes it!). See if you can survive and return with gold and magic a king worthy!

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The Ruins of Undermountain II The Ruins of Undermountain II: The Deep Levels
Go deeper into Undermountain, deeper than few have ever returned from. Visit the dangerous levels and sub-levels, and perhaps you can even meet Halaster himself!?

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Ruins of Zhentil Keep Ruins of Zhentil Keep
When Cyiric plans failed and he left the city of Zhentil Keep, the city was sacked and burned by hordes of monsters. Now, evil societies and citizens struggle to rebuild their base of power. But most of the city is now only haunted ruins so going there is at your own risk!

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Maztica Maztica
Campign accessory for those brave explorers who want to take their chance and travel to the newly discovered continent of the New World. Face the mighty Jaguar and Eagle Knights and become enchanted by the Plumaweavers who's art is magic in itself! Gold and honor awaits in the lands featured in The Maztica Trilogy

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The Horde The Horde
Between East and West lies an endless waste known as The Horse Plains. On these plains live the Tuigan tribes who's considered uncivilized by most people. But there are more than meets the eye! The Tuigan has their own way of civilizied living, and when banded together they become a power to be reckoned with. They become the Horde featured in The Empires Trilogy.

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Dreams of the Red Wizards Dreams of the Red Wizards (FR6)
The land of Thay is infamous not only for its free slave-trade, but also for its wicked rulers, the Red Wizards! Nowhere else are such a bunch of backstabbing, cunning and powerful villains found, and if you want to survive in their lands, this set will help you learn their secrets!

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Hall of Heroes Hall of Heroes (FR7)
This book contains complete and statistic information on the heroes which so far has graced the lands of Faerun! Role-playing information and good reading at its best!

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Cities of Mystery Cities of Mystery (FR8)
Learn how to build your own cities, litereally! Contains lots of 3-D cards that can be folded and stuck together to form a city that can be filled with adventure and mystery, or become the center of a larger climatic battle.

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The Bloodstone Lands The Bloodstone Lands (FR9)
The Savage lands of Vaasa and Damara which has been razed by wars in countless years, lately in the famous adventure-series, are here for the first and only time being described for the common mob. Adventures are invited inside to gloat!

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Old Empires Old Empires (FR10)
The Old Empires is what people called the lands south and east of the Sea of the Fallen Stars. It is the lands of Mulhorand and Unther that are so named, and the history of those that are revealed within this material sure tells why!

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Dwarves Deep Dwarves Deep (FR11)
The first and best description on how the race of the Dwarves fare in the bowels of Forgotten Realms. Read about their trials and battles against other underworld races and how they carve a place for themselves in the world! Learn also how to be a real Dwarf!

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Horde Campaign Horde Campaign (FR12)
The Horde og the Horse Plains first swept aginst the east and then against the west! But what are the people of this huge area? What drives them ot band together and shake the realms? How are the lives of those who stay at home? Find out!

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Anauroch Anauroch (FR13)
Anauroch, the largest and most dangerous desert in the Realms. What secrets and horrors lurk beneath the shifting sands of the great waste?

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The Great Glacier The Great Glacier (FR14)
From the north crawls the Great Glacier down towards the rest of the realms. Foreboding and freezing you should think it would offer nothing to noone, but then think again! This booket reveals that there are not only people who thrives on the Glacier but it also support its own fauna and monsters!

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Gold & Glory Gold & Glory (FR15)
A complete sourcebook on the mercenaries of the Realms! Complete descripitions of their motivations, their goals, their numbers and their important members, and if you should think of hiring them, then the prizes within are negotiable!

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The Shining South The Shining South (FR16)
Much wanted information on the southern reaches of the realms are here presented. Finally you learn about Luiren, the Land of Halflings and the wizard-rules lands of Haluraa plus the nation of Dambrath where the followers of Loviatar sure don't need to hide! A must for travelers of the realms!

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City of Waterdeep Trail Map City of Waterdeep Trail Map (TM4)
A huge map, fitting for your favorite wall in you bedroom of gamingchamber, covering the whole western part of the land of Faerun, with special details to Waterdeep, the City of Splendor! Follow your travels and mark your afventures!

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Kara-Tur Trail Map Kara-Tur Trail Map (TM5)
Made to be combined with the Waterdeep Trail Map, this map reveals the layout of the distant and hitherho mostly unknow eastern parts of Faerun, the lands of Kara-Tur!

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Adventures

Book of Lairs Book of Lairs
This is a rare must for the DM who's players are running loose in the Forgotten Realms. More than 70 mine-adventures complete with stats, treasures, layout of the area and what else you need! The adventures are arranged by creatures, so if you have the monster, it has the adventure!

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Shadowdale Shadowdale (FRE1)
The rare but famous adventure trilogy that takes the players and their characters through the chaotic period of the Realms' history, the Time of Trouble! In the first adventure, the characters must survive the time of chaos and wild magic when they become part of the struggle among the Gods for the the Tablets of Fate.
For characters levels 5-8.

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Tantras Tantras (FRE2)
The rare but famous adventure trilogy that takes the players and their characters through the chaotic period of the Realms' history, the Time of Trouble! With Elminster gone missing and the Gods taking action themselves, the heroes must travel to Tantras to search for a Tablet of Fate... and face a God in the flesh... will they survive?

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Waterdeep Waterdeep (FRE3)
The rare but famous adventure trilogy that takes the players and their characters through the chaotic period of the Realms' history, the Time of Trouble! To save the Realms, the characters must go to Waterdeep and face the wrath of a God. Luckily they will receieve powerful help, but this won't assure they survive.
For characters levels 6-9.

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Four From Cormyr Four From Cormyr
Four small but different thrilling adventures, set in the kingdom of Cormyr where even the history of the Forest Kingdom becomes involved.
For six to eight characters of levels 9-12.

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How the Mighty are Fallen How the Mighty are Fallen (Arcane Age)
A group of players are allowed to see the fall of Netheril at first hand and take part in the events that took place in the last hours of the empire.
For characters level 11-14.

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The Fall of Myth Drannor The Fall of Myth Drannor (Arcane Age)
Everyone knows about the fall of the Mighty Elven Empire, but few can tell they where there at the time is took place! Now, a group of heroes get a chance to become a part of the history of Faerun!

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Pool of Radiance: Ruins of Myth Drannor Pool of Radiance: Ruins of Myth Drannor
An Adventure based on the famous computergame of the same name. Let a group of players take part in the assault on the Cult of the Dragon in the heart of the ancient ruins of Myth Drannor.

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Into the Dragon's Lair
Into the Dragon's Lair

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Castle Spulzeer Castle Spulzeer
An adventure among schemishing and plotting memberso of a noble family. A veil of darkness lies above it all, an the adventure might continue into the world of Ravenloft!
For four to six characters of levels 8-12.

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For Duty and Deity For Duty and Deity
The Deity of Waukeen died under the Time of Troubles, or did she? A quest to rescue a Goddess is on, throughout the planes and into the bowels of hell it takes the players!
For six to eight characters of levels 10-12.

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Departure Marco Volo I: Departure
For four to eight characters of levels 6-8.

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Journey Marco Volo II: Journey
For four to eight characters of levels 6-8.

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Arrival Marco Volo III: Arrival
For four to eight characters of levels 6-8.

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The Wyrmskull Throne The Wyrmskull Throne
An adventure set beneath the waters of Faerun. Players will face problems never thought of before, breathing for example!
For four to eight characters of levels +7.

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The Accursed Tower
The Accursed Tower
High up north in the frozen lands of Icewind Dale, a group of heroes must brave the ruins of a tower long thought destroyed in order to reach what lies within.

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Curse of the Azure Bonds Curse of the Azure Bonds (Module FRC2)
Walking up from a strange slumber, the heroes find themselves branded with strange tattoos!? That the tattoos is of evil making, that leaves no doubt and the heroes find themselves pawns in power-struggles they must take control of to regain their freedom!

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Haunted Halls of Eveningstar Haunted Halls of Eveningstar (Module FRQ1)
A mysterius section of linked rooms and dungeons offer visiting afventures an interesting and dangerous time if they choose to enter the halls... but are they adventurers or mice?

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Hordes of Dragonspear Hordes of Dragonspear (Module FRQ2)
Dragonspear Castle... abandoned, ruined and avoided by most due to foul legends but now the castle is inhabited agains... by hordes of evil fiends! Shall the portal be closed or shall there be hell in Faerun?
For characters level 10-12

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Doom of Daggerdale
Doom of Daggerdale (Module FRQ3)

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Halls of the High King
Halls of the High King (Module FA1)

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Nightmare Keep
Nightmare Keep (Module FA2)

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Hellgate Keep Hellgate Keep (Dungeon Crawl)
Hellgate keep, populated by demons and devils who keep the whole area in shadow and dread. Perhaps its now time to end this status, if a party is ready for the challenge?
For Six to eight characters of level 9-12.

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The Dungeon of Death The Dungeon of Death (Dungeon Crawl)
One of the most famous and most searched for dungeon in the Realms, but also the most trapped and monster haunted. Do the players have what it takes to challenge its halls?
For three to six characters of levels 5-9.

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The Lost Level Undermountain: The Lost Level (Dungeon Crawl)
Let the players delve into the mysteries of Undermountain and let them discover a new level of dangers and rewards. Those who though they new the dungeons better think again!
For four to eight characters of level 7-9.

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Maddgoth's Castle Undermountain II: Maddgoth's Castle (Dungeon Crawl)
Among those who has travelled the halls of Undermountain, and survived, there are a few who have taken up residence downthere! Among them was Maddgoth, but his abandoned home is now open for investigation and adventure!
For four to eight characters of level 7-10.

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Stardock Undermountain III: Stardock (Dungeon Crawl)
Gates open spontaniously all over Waterdeep and the North, and monsters are launched at random. Undermountain is out of control because Halaster has gone missing, and a few brave characters must venture forth to find a free the mad wizard!
For four to six characters of level 10-14.

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The Sword of the Dales The Sword of the Dales
For four to six characters of level 1-4

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The Secret of Spiderhaunt The Secret of Spiderhaunt
For four to six characters of level 1-4

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The Return of Randal Morn The Return of Randal Morn
For four to six characters of level 1-4

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Ronin Challenge Ronin Challenge (Module OA6)

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Test of the Samurai Test of the Samurai (Module OA7)

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Ninja Wars Ninja Wars (Module FROA1)
During the great festival of Wa, the ruling Daimyo is beset by vicious ninjas, sent by a nemesis to destroy the festival and him! Fortunately the Daimyo has Ninjas of his own, so when the Ninja Wars break out all over the city, the PC's are caught in the middle of the fray!

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The Jungles of Chult The Jungles of Chult
The most savage part of the realms. The only place where the Thunder Lizards of ancient times still run wild! Ready to become a snack?
For 6-8 characters of level 5-8.

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Fires of Zatal Fires of Zatal (Module FMA1)
For characters level 1-3.

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Endless Armies Endless Armies (Module FMA2)
For 4-8 characters of level 4-6.

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City of Gold City of Gold (Module FMQ1)
For characters of all levels.

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Storm Riders Storm Riders (Module FRA1)
From the center of the realms comes a menace few could have predicted, a thundering horde of savage riders, the Horde! To stop this invasion, heroes must band together and travel to a mysteriously land far to the east. They must work together and survive unknown monsters and strange surroundings if they shall succeed.

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Black Courser Black Courser (Module FRA2)

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Blood Charge Blood Charge (Module FRA3)

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