The Sword Maiden Invented by Mestoph

Class

Base

Fort

Ref

Will

Level

Attack Bonus

Save

Save

Save

Special

1st

+1

+2

+2

+0

Sword Dance: Blade Curtain; Sworn Enemy

2nd

+2

+3

+3

+0

Gracious Reflexes

3rd

+3

+3

+3

+1

Sword Dance: Dancing Blades

4th

+4

+4

+4

+1

Evasion

5th

+5

+4

+4

+1

 

6th

+6

+5

+5

+2

Sword Dance: Moonbeam Strike

7th

+7

+5

+5

+2

 

8th

+8

+6

+6

+2

Sword Dance: Mirror Dance

9th

+9

+6

+6

+3

Improved Evasion

10th

+10

+7

+7

+3

Sword Dance: Corellon's Dance

Sword Maiden

The priestesses of Eilistraee have always favored the sword as a weapon of grace and a symbol of their goddess. In defense of their temples a group of skilled female worshippers have been trained in the art of dancing with blades flashing, an art known as Sword Dancing. This style of fighting has since been feared by the deep elves, the sworn enemies of the elves of Eilistraee.
Among the sword maidens, most are former bards, rangers, or rogues. Some are fighters, while few are paladins. Wizards and sorcerer are almost never among their ranks. The clerics themselves rarely train to become sword maidens, but the occasional clerical sword maiden has existed.
NPC sword maidens are normally encountered near temples of Eilistraee or in the near subterranean, protecting locales from the deep elves. Once in a while, sword maidens can be encountered near deep elf settlements, spying on their hatred counterpart.

Hit Die: d8

Requirements

To qualify to become a sword maiden, a character must fulfill the following criteria:

Race: Dark elf or half-elf of dark elven ancestry.
Gender: Must be female.
Base attack bonus: +4.
Perform (dancing): 6 ranks.
Tumble: 6 ranks.
Weapon proficiency: Must be proficient in the use of long sword, rapier, or short sword.
Feats: Ambidexterity, Two-Weapon Fighting.
Spells: Must be able to cast 1st level divine or arcane spells.

Class Skills

The sword maiden's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Jump (Str), Listen (Wis), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex). See Chapter 4: Skills in the Player's Handbook for skill descriptions.

Skill Points at Each Level: 4 + Int modifier.

Class Features

All of the following are class features of the sword maiden prestige class.

Weapon and Armor Proficiency: A sword maiden gains proficiency in all simple weapons, long sword, rapier, and short sword, and is proficient in only light armor. Note that armor check penalties for armor heavier than leather apply to the skills Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble.

Sword Dances: As the sword maiden gains levels new dances are acquired and learned, depending on the perform skill rank of the sword maiden. The first dance, Blade Curtain, has no requirement in the number of ranks, however. The use of a sword dance requires a successful perform skill check though. A failed imposes a penalty depending on the type of dance used. The DC of a dance is given at each entry. Sword Dancing is an extraordinary ability.

Sworn Enemy: The sword maidens have sworn to slay any deep elf, and thus they study them to great detail. Any sword maiden gains a +2 bonus when rolling damage against deep elves. This bonus also applies to Bluff, Listen, Sense Motive, Spot, and Wilderness Lore checks when using these skills against deep elves. The bonus is also cumulative with the favored enemy bonus of rangers.

Evasion: Sword maidens learn to dance out of the way of danger, gaining the evasion ability at 4th level, and the improved evasion ability at 9th. Both are extraordinary abilities.

Graious Reflexes: Starting at 2nd level, a sword maiden no longer loses her Dexterity bonus to AC, even when caught flat-footed or attacked by an invisible attacker. The maiden can still be sneak attacked, but receives the Dexterity modifier to AC. (The bonus is still lost if the sword maiden is immobilized.) This ability is similar to Uncanny Dodge and is an extraordinary ability.