The Sword Maiden Invented by Mestoph
|
Class |
Base |
Fort |
Ref |
Will |
|
Level |
Attack Bonus |
Save |
Save |
Save |
Special |
|
1st |
+1 |
+2 |
+2 |
+0 |
Sword Dance: Blade Curtain; Sworn Enemy |
|
2nd |
+2 |
+3 |
+3 |
+0 |
Gracious Reflexes |
|
3rd |
+3 |
+3 |
+3 |
+1 |
Sword Dance: Dancing Blades |
|
4th |
+4 |
+4 |
+4 |
+1 |
Evasion |
|
5th |
+5 |
+4 |
+4 |
+1 |
|
|
6th |
+6 |
+5 |
+5 |
+2 |
Sword Dance: Moonbeam Strike |
|
7th |
+7 |
+5 |
+5 |
+2 |
|
|
8th |
+8 |
+6 |
+6 |
+2 |
Sword Dance: Mirror Dance |
|
9th |
+9 |
+6 |
+6 |
+3 |
Improved Evasion |
|
10th |
+10 |
+7 |
+7 |
+3 |
Sword Dance: Corellon's Dance |
Sword Maiden
The priestesses of Eilistraee have always favored the sword as a weapon of grace and a symbol of their goddess. In defense of their temples a group of skilled female worshippers have been trained in the art of dancing with blades flashing, an art known as Sword Dancing. This style of fighting has since been feared by the deep elves, the sworn enemies of the elves of Eilistraee.
Among the sword maidens, most are former bards, rangers, or rogues. Some are fighters, while few are paladins. Wizards and sorcerer are almost never among their ranks. The clerics themselves rarely train to become sword maidens, but the occasional clerical sword maiden has existed.
NPC sword maidens are normally encountered near temples of Eilistraee or in the near subterranean, protecting locales from the deep elves. Once in a while, sword maidens can be encountered near deep elf settlements, spying on their hatred counterpart.
Hit Die: d8
Requirements
To qualify to become a sword maiden, a character must fulfill the following criteria:
Race: Dark elf or half-elf of dark elven ancestry.
Gender: Must be female.
Base attack bonus: +4.
Perform (dancing): 6 ranks.
Tumble: 6 ranks.
Weapon proficiency: Must be proficient in the use of long sword, rapier, or short sword.
Feats: Ambidexterity, Two-Weapon Fighting.
Spells: Must be able to cast 1st level divine or arcane spells.
Class Skills
The sword maiden's class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Jump (Str), Listen (Wis), Profession (Wis), Sense Motive (Wis), Spot (Wis), Swim (Str), and Tumble (Dex). See Chapter 4: Skills in the Player's Handbook for skill descriptions.
Skill Points at Each Level: 4 + Int modifier.
Class Features
All of the following are class features of the sword maiden prestige class.
Weapon and Armor Proficiency: A sword maiden gains proficiency in all simple weapons, long sword, rapier, and short sword, and is proficient in only light armor. Note that armor check penalties for armor heavier than leather apply to the skills Balance, Climb, Escape Artist, Hide, Jump, Move Silently, Pick Pocket, and Tumble.
Sword Dances: As the sword maiden gains levels new dances are acquired and learned, depending on the perform skill rank of the sword maiden. The first dance, Blade Curtain, has no requirement in the number of ranks, however. The use of a sword dance requires a successful perform skill check though. A failed imposes a penalty depending on the type of dance used. The DC of a dance is given at each entry. Sword Dancing is an extraordinary ability.
- Blade Curtain: The first dance learned by a sword maiden is an improvement of defense, ensuring the survival of the maiden in even the direst of situations. When fighting defensively or in total defense (as detailed in Chapter 8: Combat in the Player's Handbook) the sword maiden gains an additional +4 dodge bonus to AC, due to the gracious movement and the blades that block any attempt to injury the maiden. If the maiden has the Expertise feat, at least 4 points must be conferred to AC for this dance to be used. The DC of this dance is 10, and a failed check forfeits the bonus granted by this dance and halves any dodge bonuses for the round.
- Dancing Blades: This dance requires 8 ranks in perform. When using the full attack option, a sword maiden, who had learned this dance, can opt to take additional attacks. A number of additional attacks equal to the number of dances learned can be taken, but each such attack imposes a cumulative -2 penalty on all attacks (including the bonus attacks) for that round. The extra attacks are at the sword maiden's base attack bonus. This dance is one of the reasons the deep elves fear the sword maidens. Thus a 6th level sword maiden could take up to 3 additional attacks, resulting in a -6 penalty on all attacks for that round. The DC of this dance is 15, and a failed check results in the above-mentioned penalty, but without the extra attacks.
- Moonbeam Strike: This dance requires 10 ranks in perform. When using the full attack option, the sword maiden can choose to forfeit all but one attack. This lets the maiden focus on defense and the one attack. Each attack forfeited in this way thus grants a +1 dodge bonus to AC and a +2 bonus to attack. The DC of this dance is 20, and a failed check forfeits the bonus.
- Mirror Dance: This dance requires 12 ranks in perform. This dance can only be used if readied. When struck by a magical effect, the sword maiden can then opt to send it back to its source of origin. The maiden must succeed in a Fortitude or Reflex save first to turn the effect, and must succeed in the perform skill check. Effects that only allow a Will save or no save at all cannot be turned. This effect is similar to the spell Spell Turning in any other way and can only be used a number of times per day equal to the maiden's Charisma modifier + 3. The DC of this dance is 25, and a failed check causes the spell to strike the sword maiden as if the save had missed. The Mirror Dance is a spell-like ability.
- Corellon's Dance: This dance requires 15 ranks in perform. As Corellon was the first to protest the existence of the evil deep elves, he taught Eilistraee and her worshippers a dance to perfect the slaying of such. While demanding, both physically and coordinately, the dance is unearthly gracious and deadly. Every deep elf struck by the blade of a sword maiden dancing the Dance of Corellon must succeed in a Fortitude save or perish, reduced to -10 hit points. The DC of the save is 12 + the maiden's Charisma modifier. The DC of this dance is 30, and a failed check results in the sword maiden getting off balance, losing all attacks for the round.
Sworn Enemy: The sword maidens have sworn to slay any deep elf, and thus they study them to great detail. Any sword maiden gains a +2 bonus when rolling damage against deep elves. This bonus also applies to Bluff, Listen, Sense Motive, Spot, and Wilderness Lore checks when using these skills against deep elves. The bonus is also cumulative with the favored enemy bonus of rangers.
Evasion: Sword maidens learn to dance out of the way of danger, gaining the evasion ability at 4th level, and the improved evasion ability at 9th. Both are extraordinary abilities.
Graious Reflexes: Starting at 2nd level, a sword maiden no longer loses her Dexterity bonus to AC, even when caught flat-footed or attacked by an invisible attacker. The maiden can still be sneak attacked, but receives the Dexterity modifier to AC. (The bonus is still lost if the sword maiden is immobilized.) This ability is similar to Uncanny Dodge and is an extraordinary ability.